Wednesday, January 24, 2007

Cow plant at work AGAIN and more

Mrs. Ramirez visits the cow garden.
The next day her husband, Checo Ramirez, reaches for the cake.

Checo leaves his family business to Eye. (evil laugh) Since the only sim left in that family lot was their little girl (child). I used a cheat to add her to the Hatesims family. I have some pictures of her blowing bubbles.
Wood U. as a child.
Wood's mom is running with a "homework" icon. I don't remember what that was about, but it seemed funny at the time.
Dew U. Finally gets his gold robot workbench badge. I was waiting for him to get perm plat before I started working on the rest of his badges.
Doom dog is missing his middle.

Graveyard - public graveyard

This is my second group of stones to move to the public grave yard. The others were unique colors. No pet stones and No plat stones (or old age). I took this shot prior to the transfer as a way to count pet stones and the plats. Its easier than trying to keep track of each pet death or even the plat ones. (11 pet stones. 2 plat stones.) The gray are marked. Zebra print for cow death, light green for illness. The white one is a mystery.
With the first group of stones I moved them one by one, until I accidentally hit, move all stones. (s). I was upset, because I wanted to keep three stones on the lot. I really love the ghosts. With the cow plant garden it didn't take long to replace the three. This time, I'm just going to move them all at once. Its to much trouble to do it one at a time. Next time, I'll probably put the plat elder stones in a backpack, then move all of them. I lost one plat stone in the move. Good thing I have the picture. Looks like a family and romance plat.



Here is the community graveyard before I spruce it up. Stones are along the front and across the street.

Here is the lot after I spruced it up. Each of the four sections is dedicated to a type of stone death. TOP Left is the pet cemetery. Top right is the cow plant deaths. Bottom left will be for the platinum deaths, a really small collection compared to the others. Bottom right, are the unique ghost colors. I placed two colored tiles for each ghost type. No other reason other than I just wanted to.

G4 Baby, G4 Toddler

Birth of G4 baby. Irilly read that if you wear a thinking hat when you give birth the baby will grow up to be smarter. (rofl, I just made that up. Irilly didn't actually read that anyplace nor did this simmer. I just added it for the picture. She looks funny in the thinking hat just after giving birth.)
G4 Toddler - Wood U. is playing with the rabbit head toy.

Grandma teaches Wood U. to walk.

Death of M. Landgrabb

In my quest to work all OFB shops to rank 10, I've started to make friends with the few Bluewater sims who currently hold shops. Make friends with them, invite them over and hope they become cow bait.
Irilly decides to bring Malcom back into the game. Irilly must have said something that shocked Malcom. I had the volume off so didn't hear it. (ha ha as if I could understand it if the volume was on... ggg)
Pink hearts already. (G4 should be on the way in no time.)
Nothing like making out with your best friend.
Then woohoo in the elevator.
OOPS its a plummet woohoo. They both exit with dizzy stars. Good thing elevator death by plummet isn't real or so difficult to get you can't even stage it. So far the only elevator death I've managed is from fixing the broken elevator (electric death).

Since I didn't capture a picture of the fireworks during the elevator woohoo, it looks like the teen is happy they plummeted. "Yeah!!! Way to plummet."

Doom Dogs pups as adult Dogs

Doom Dog
Doom Dog
Doom dogs pup as an adult dog.

Neither dog took his deformed face, but did take his goofy hair color.

Tuesday, January 23, 2007

Haunted House 2

Bartender ghost spooks Dew U. Hatesims.
Grim visits another pet. You can see DOOM dog off to the right.
The house and the yard, with the light taking away the dog.

Irilly Hatesims just used the grim phone on a girl who came home from school with her.
Less than a sim hour later, a ghost of one of the dogs spooks Irilly. Maybe he is mad that she didn't bring him back instead of the human sim.
The ghost dog doesn't stop with Irilly. He also spooks Dew U.
Ghost of a sim who died after coming to the lot in the carpool. By the clothes of the ghost, it must have been the science career track. She spooks Dew U. Dew is having a bad night with the ghosts.
During a visit from santa, Irilly start to talk to santa. While they are visiting, the ghost of Ms. Slob spooks Irilly.
A few minutes later, the ghost of the social worker spooks Eye Hatesims. I wonder if the ghosts have something against the sims with that last name. They sure do pick on them.
Here is the social worker doing her special death scenario. I thought she died of starvation. She is green, not white, and does the choking death. So I guess she did die of illness. NPC are not suppose to get sick, so this may have been a glitch. The social worker had died by cow and then came back with the grim phone. That shouldn't change the way the sim is programmed. (shrug) It must be a glitch, so I'll try for this ghost color later.

This shot is of the social worker who died from illness and a ghost who died from the cow plant. They are both green. I can't really tell the difference between the two. They both just look green to me.
The social worker haunted santa. Its a blue memory, I wonder if santa is a knowledge sim?
counter statistics