Elevator Death - attempt
An electric ghost scares one of the sims.
Its ok, he is just trying to catch his breath. After a big scare, that makes sense.
He checks his pulse. Ok... he looks calm. Everything should be fine.
Wait a second. He looks a little concerned. Hey Simmy, what's with the look. Everything is ok, right? Simmy?
(yikes!!! I guess not) He falls to the ground and grim shows up. GRIMMY GO AWAY. (sigh) This sim was suppose to give me the elevator death point. Come on... get up. I know, I'll send his girlfriend for a game of rock, paper, scissors, with grimmy. That will do it. All will be fine.
I go to find his girlfriend upstairs. WHAT!!! GET AWAY FROM HER. Its too late. The cafeteria cook has just gave her a fright. Her needs were low to, but maybe not low enough.
She checks her pulse.
And to my shock, falls to the ground. So much for the plan of having the zombie girlfriend save him.
On the ground floor is grimmy with the boyfriend. On the third floor, next to the chair lays the girlfriend zombie. What's the odds, two death by frights back to back. I can recall working and working to get the fright death. This isn't suppose to happen. Its suppose to be nearly impossible to get. (sigh)
Grimmy takes the elevator to the third floor. I hold my breath thinking it will probably plummet at this time.
Nope, he made it to the top.
Does his little grim magic and takes her away too.
Lights on to see the zombie a little better.
Since I need a fright death for the challenge, I decide to let both of these sims RIP. I'll bring back a couple of other townie cow plant deaths and send them to work on the elevator death. After all that woohoo, those cables have got to give. Unless the woohoo tip is like eating chocolate cookies gives you twins tip from the base game. I'm starting to think the plummet is random just as twin birth, alien abductions and satellite death. I'm not ruling the woohoo tip out just yet, it just didn't happen very fast after using it. I plan to try again. Before I do, I think I will let some days pass to allow the elevators to age. With most items, the age seems to increase the chance of breakage. If that holds true for the elevator, then letting some time pass may be a better idea. I added another row of elevators, because the two sims seem to get in each others way. Then would cancel out the que to use the elevator.
2 Comments:
That elevator death is hard! I tried for two sim weeks to get it to happen. No luck. It's funny you got two fright deaths like that back to back. Just like my sat. death, you never know when it's going to happen!
This was a fun entry to share. The chance of TWO fright deaths back to back. Earlier in the challenge I was working to get fright. Had a sim in low needs and waited and waited. None of the ghosts wanted to haunt that sim.
Its like wanting Tucker to be the sat. ghost and the game refused to squish him. The first time I sent Mr. Tinker and he got smashed. ROFL
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